Lineage 2 Heavy - Interlude

SKILLS MODIFICATION INFOS


Jogar faz bem!
Isso mesmo, jogar faz bem! Segundo um estudo publicado em 2018 no periódico Frontiers in Psychology Link do Estudo. e conduzido por pesquisadores da University of Milan Bicocca, na Itália, jovens saudáveis que jogam videogame com certa frequência, isso mesmo, você não entendeu errado!
Se bem que quem joga Lineage II, a frequência é tipo... É, é constante! Onde eu estava mesmo? A sim!
Os benefícios de jogar vídeo game. Bem, de grosso modo, a pesquisa revela que jogar vídeo game pode melhorar as habilidades cognitivas, aumentar a capacidade e velocidade de processamento, tempo de reação e agilidade, dentre outros.
E que tal aproveitar essa temporada para aprender algo novo e dar aquela buffada no seu cérebro? É pequenos lobos, temos novidades. Implementamos novas skills ao servidor, tais habilidades alteram completamente algumas classes, outras transformam a forma estática do Interlude em algo mais emocionante, afinal, novos poderes, exigem novas técnicas, e é aí que vem o desafio, está pronto para ver as novidades? Está pronto para mergulhar em um servidor completamente dinâmico? Sim?! Então vem conosco, vamos revelar as novas habilidades as quais foram extraídas de outras versões mais atualizadas e adaptadas a realidade do Interlude.

Respostas a possíveis perguntas:
P: ADM, eu olhei no site “tal” e a skill “Pasta de Dente” não está dando os status retail, você vai arrumar? Era para dar mais, #chateado!

R: Todas as skills foram avaliadas e adaptadas a versão Interlude, portando é normal que os status estejam diferentes do pesquisado no site “tal”.

Nosso servidor conta com algumas modificações em skills e novas skills adicionadas para um melhor balance das classes.

Modificação em Skills Existentes

Flames of Invincibility: Necessary 2 SpellForce to active.
Song of Lide: For 5 Minutes increases ally members' HP regeneration +20%, P.def and M.def +50, HP and MP +500.
Dance of Protection: For 5 Minutes increases ally members' P.def and M.def +50, resistance to terrain damage. Continuous dancing consumes additional MP. An equipped Dual-Sword Weapon is required to use this skill..

Novas Skills

Song of Elemental: Increases all party members' resistance to Fire, Water, Wind and Earth attacks for 2 minutes. Additionally increases MP consumption when singing while song/dance is in effect.
Dance of Alignment: Increases all party members' resistance to Holy or Dark attacks for 2 minutes. Additionally increases MP consumption when dancing while song/dance is in effect. Requires a dualsword.
Counter Rapid Shot: When attacked, party members' bow Atk. Spd. Is increased for 1 minute.
Counter Dash: When attacked, party members' Increases Speed for 1 minute.
Protection of Elemental: Resistance to elemental attributes is increased. When damage is incurred, M. Def./P. Def and Resistance to elemental attributes are additionally increased instantly depending on the probability.
Protection of Rune: M. Def./P. Def is increased. When damage is incurred, additional M. Def./P. Def and Resistance to attributes are increased instantly depending on the probability.
Fighter's Will: When using a short-range weapon, increases P. Atk. and Atk. Spd. When attacking, has a chance to increases physical skills' Power and Critical Rate.
Archer's Will: When a bow/crossbow is used, Accuracy increases and range increases. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate.
Seed of Revenge: One sows a seed of wrath himself. There is a chance that the Seed of Wrath will grow when being attacked. P. Atk. increases with growth.
Insane Crusher: Unleashes a powerful strike with 8409 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Cancels at least one of an enemy's buffs, and drastically decreases Max CP, resistance to de-buff attacks, and effectiveness of receiving HP recovery. Requires a sword or blunt weapon. Ignores shield defense. Critical and Over-hit are possible.
Song of Wind Storm: For 2 minutes, increases a party member's resistance to bows and resistance to crossbows. Increases the additional MP consumption when singing while sing/dance effect lasts.
Exciting Adventure: Feels extreme excitement during a melee. For 30 seconds, increases Speed, Evasion, vital point attack rate, physical skill Evasion Rate, and resistance to buff canceling attacks.
Wind Riding: Storms the battlefield riding the Wind. For 30 seconds, increases Speed, Evasion, vital point attack rate, physical skill Evasion Rate, and resistance to buff canceling attacks.
Ghost Walking: Infiltrates the battlefield like a ghost. For 30 seconds, increases Speed, Evasion, vital point attack rate, physical skill Evasion Rate, and resistance to buff canceling attacks.
Spirit of Phoenix: Share Phoenix's spirit and yours. There is a chance that the Spirit of Phoenix will expand when being attacked. Additional effects appear as it expands.
Flame Icon: Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 minute, increases resistance to de-buff attacks, P. Def./M. Def./Atk. Spd./Accuracy/Speed, and resistance to buff canceling attacks. Decreases the effectiveness of received recovery magic by 80%. When a sword is equipped, increases Critical Rate. When a blunt is equipped, increases Critical Damage.
Eva's Will: Show Will of Eva through yourself. There is a chance that the Will of Eva will expand when being attacked. Additional effects appear with growth.
Touch of Eva: Restores HP of party members by 50%. For 1 minute, increases resistance to buff cancel attacks and the power of received HP Recovery Magic. Restores 50 HP every second.
Pain of Shilen: Shilen's pain becomes your own. Shilen's suffering wracks your body, having a chance to increase when you are being attacked. Additional effects appear with each increase. When level 3 is achieved, you can then use the Spirit of Shilen.
Spirit of Shilen: Receives the will of Shilen to drastically increase the fighting ability of party members. For 1 minute, increases P. Atk/Speed/Atk. Spd./Critical Rate when a sword is equipped, and Critical Damage when a blunt weapon is equipped. Recovers HP of standard melee damage inflicted on an enemy. Decreases the power of received HP recovery magic by 80%.
Shadow Step: Allows user to stealthily approach the enemy from behind. Target cancel is possible.
Deflect Magic: Increases resistance to magic attacks for 20 minutes.
Dance of Berserker: Decreases a party member's P. Def./M. Def. and Evasion, and increases their P. Atk./M. Atk./AtkSpd./Casting Spd. and Speed for 2 minutes.
Final Secret: For 30 seconds, you call upon your hidden reserves to increase your skills power and ordinary attack damage during PvP.
Magician's Will: Increases M. Atk./Casting Spd./Magical Critical Rate. Decreases MP consumption by 5%.
Patience: Increases P. Atk. when being attacked.
Combat Aura: For 20min., increases party member's P. Atk. by 5% and Atk. Spd. by 5%.
Fire Vortex Buster: Detonates a Fire Vortex that inflicts fire damage on the enemy with 195 Power added to user's M. Atk. Over-hit is possible.
Ice Vortex Crusher: Creates an Ice Vortex that inflicts Water damage on the enemy with 195 Power added to user's M. Atk. Over-hit is possible.
Wind Vortex Slug: Creates a powerful Wind Vortex that inflicts Wind damage on the enemy with 195 Power added to user's M. Atk. Over-hit is possible.
Appetite for Destruction: For 15 seconds, awakens a party member's destructive instincts and increases P. Atk./Critical Rate/Critical Damage.Consome 40 Spirit Ores and 2k HP.
Magic Impulse: Stirs up the magic urge to increases M. Atk./Casting Spd. for 15 seconds.Consome 40 Spirit Ores and 2k HP.
Servitor Barrier: Temporarily makes the servitor invincible. Consumes 5 Spirit Ore.
Excessive Loyalty: When the master incurs damage, the servitor's battle skills are increased.
Enlightenment: User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 10%/Heal Power/Casting Spd./Magic Critical Rate and decreasing MP consumption by 90%.
Stigma of Shilien: For 30 seconds, decreases Resistance to short-range weapons by 40 and M.Def by 10%.
Spirit Sharing: For 20 min. , Your pet P. Atk. , M. Atk. , Atk. Spd. , Casting Spd. , P. / M. Critical Rate. Spirit Ore consumption. (Classes: Warlock, Elemental Summoner, Phantom Summoner) Reward Level 40 and 76.
Potential Ability: When equipped with a dagger, increases Critical Rate 20% and Critical Damage by 256.
Counter Dash: When attacked, party member’s Speed is increased by 15 for 10 seconds.
Protection of Elemental: Resistance to elemental attributes is increased. When damage is incurred, M. Def./P. Def and Resistance to elemental attributes are additionally increased instantly depending on the probability.
Protection of Rune M. Def./P. Def is increased. When damage is incurred, additional M. Def./P. Def and Resistance to attributes are increased instantly depending on the probability.
Physical Pose: Critical rate and P. Atk. skill power are increased.
Patience: Skill P. Atk. is increased.
Rush: Charges into the target, if the distance between the target and the character is more than 150. (Classes: Duelist, Dreadnought, Titan, Grand Khavatari, Fortune Seeker, Maestro, Spectral Dancer, Sword Muse) Reward level 76.
Improved Combat: Combines P. Atk. increase and P. Def. increase to have more advanced combat power increase effect. For 120 minutes, increases P. Atk. by 15% and P. Def. by 15%.
Improved Magic: Increases both M. Atk. and M. Def. to have more advanced magic ability increase effect. For 120 minutes, increases M. Atk. by 75% and M. Def. by 30%.
Improved Condition: Combines maximum HP increase and Max MP increase to have more advanced mental and physical power. For 120 minutes, increases Max HP by 35% and Max MP by 35%.
Improved Critical Attack: Combines Critical Rate increase and Critical Damage increase to have more advanced critical increase effect. For 120 minutes, increases Critical Rate by 30% and Critical Damage by 35%.
Improved Shield Defense: Combines shield Def. rate increase and Shield Defense. increase to have more advanced shield ability increase effect. For 120 minutes, increases Shield Defense by 30% and Shield Defense by 50%.
Improved Movement: Combines Spd. increase and Evasion increase to have more advanced movement increase effect. For 120 minutes, increases Speed by 33 and Evasion by 4.